Posted by Rhino - July 30, 2014, 15:23
Ironically i didn’t get a beta invite so right now im using a girl streamer’s beta hehe, here are my thoughts so far!
- extra trinkets/outs (nimble brew, icebound etc) if anything have abilities you have to preuse to avoid stuff
- tremor totemfixed
- multistrike – we dont need more rng thanks
- make armmory delayed in updating games so sites like http://eu.pvpratings.com/ where people just dodge and snipe do not work
- gateway should not be usable in arena. Impossible to balance the game if this is in because it changes every class so dramatically and makes some overpowered when playing with a warlock even if they are balanced without a warlock.
- melee classes with ranged abilities ie ranged stun
- less instant heals (insta 3 bloom stack)
- insta dots
- option to hide shoulders (cos it looks cool)
- make cordana felsong’s cloak a pvp reward cos it looks cool!!!
- heart of the wild (rework this to be less powerful but shorter cooldown, like the idea, dont like the numbers)
- bugged door on tolvir, re mount dismounting insta, (this goes for all arena ‘physics’ bugs) smooth out those walls so you dont get situations where putting something next to a wall is out of los/people getting feared next to a wall and being out of los for followup cc etcetc.
- hunter cc toned down/changed a bit, wyvern too easy to land instant cc (ie wyvern->trap->scatter->silence) for free. choose between wyvern and scatter imo.fixed i think?
- warlock fear, either break on damage or have a cooldown. right now it’s redic. fear in general should break on damage like poly imo
- subterfuge, no counter play since when rogue is in stealth and opened on you, cant tell if he’s popped cooldowns other than the damage you’re taking. other similar things with no counter plays should be reworked too
- feral mobility (spammable shift, no cooldown, no decision making involved), burst of speed should be removed too if this is nerfed since this is the only reason it exists
- druids immune to poly in different forms, if other cc is getting toned down, this becomes even stronger so has to go.
- mini pets – random mini pets, imps stampede, over exaggerated effects covering the screen and making the game difficult to watch. also ravens, what were you thinking?
- insta resummon pets 23047523894 times for free, resummon should have a cast time for all classes
- passive stuff needs to go in general if spells are being toned down/removed, ie shaman proccing ancestral healing on crits or gettinng bm trinket passive when low hp etc. passive talents should be reworked into abilites where players have to make a choice.
- totems too influential, nerf healingstream etc, that way you can have totems with 5 hp again instead of the jokes they are now due to how much shamans rely on them.
- passive healing, non healer classes shouldn’t have heals, hybrids need to have their healing toned down, healer classes shouldnt have passive stuff that heals them, a heal should be actively something cast or a hot or a cooldown. remove focusd will etc
- no proc trinkets in pvp, only battlemaster and pvp trinket. avoids people oneshotting or waiting around procs to burst.
cc that takes little to no skill to use, instant low cooldown etc, breaks up game flow and is generally unenjoyable for all:
- ns/pom etcfixed
- druid treants spamming roots, pets spamming cc stuff in general
- untrinketable stuff: fists, beam
priest stuff: (mostly same as above, described in video)
note: if there are any disparities with the video above then the video should be taken as the most up to date thought on a matter.
- remove stealth
- remove feathers
- make a slow instead of fear on talent tree
- holy fire instead of death – but holy school so locked on heal = no cc avoidance, 30 yard range, facing – awks, instead give back death and make talent to give dmg back
- remove archangel and streamline chakra switching – bloated for pvp,
- remove mind sear from disc/holy since we have nnova now anyway.
- no aggro drop anymore for disc/holy since you made fade into aura master via glyph, inner focus removed for no reason.
- saving grace – stacking twice as fast (ie 20% per stack, but debuff lasts 5sec total insntead of 10, allows for informed play instead of spamming and hopinng for best in 10 sec time)
- words of mending incredibly underpowered + passive, should be reworked since right now its 10 flash casts aka 50k healing for a 1k pom on the 10th cast lol.
- fear ward undispellable but short duration (10sec) to stop rng war/fear ward removed first time always
- mass dispel/lightwell do not benefit from pushback reduction passive? pls?
- fear should break on any damage
- mind control dc bug, cmon guys its been a while now
- priest stand up from well bug